ART IS OUR GAME
Tiny Talisman Games first took shape on a sunny day in the United Kingdom, in 2016. Since then, our team has worked with passion to deliver the best art possible for our client’s games, and that should come as no surprise because, as we like to say it, “Art is our game”. Our language is – pure, mind bending and beautiful stylized art.
At Tiny Talisman Games, our talented 3d Artists are dedicated to creating the highest quality game-ready assets with the client’s specifications in mind. Using industry-standard software such as 3ds Max, Maya, Substance Painter, Substance Designer, and Zbrush, our artists have the knowledge to develop assets to a high-quality PBR standard to the exact style requested by the client.
With over 30 years of combined experience in Unreal Engine, our amazing artists have the skills to create astounding environments with a mindset for beautiful compositions and visual storytelling. We know exactly what tiny details can give a game that ‘next-gen’ feel and give it that edge above the competition, with that added potential to attract any gamer.
At Tiny Talisman, we have a tried and true process to light any scene in good timing and to a high-quality standard. We've helped multiple teams overcome barriers when it comes to lighting their games and pride ourselves on maintaining style and visual appeal when bringing these worlds to life.
Here at Tiny Talisman Games, you can be reassured that we will implement industry-standard techniques to provide the best gameplay experience possible regardless of whether you’re developing for PC, PlayStation, Xbox or Switch. We understand that maintaining quality can be challenging when optimizing a game, but for us, it's our everyday.